The range-based for loop, introduced with the C++11 standard, provides a neat syntax for iterating over a container from beginning to end.
An Unreal Engine plugin for hardware cursor management.
A utility for renaming Unreal Engine projects.
An asset naming enforcer for Unreal Engine.
An input remapping plugin for Unreal Engine.
A searchbar for Unreal Engine specifiers.
A tower defense demo based on the popular Kingdom Rush series.