Unrealistic was inspired by my (ongoing) journey to break into game development, and the deluge of naysayers that rained down upon me.

My mission is to help people from all backgrounds, professional and personal, understand the technologies, processes, and techniques that go into making some of the most impactful digital media of our age. I do this by educating, empowering, and inspiring current and hopeful game developers, through educational content, discussions with insiders, and industry analysis.

Mostly, though, Unrealistic stands as a testament to the idea that everyone has the right to fail, and the chance to succeed.

Now Accepting New Projects

© 2021 Mustafa Moiz.